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The DTS:X Ultra app can now be installed by Windows Insiders running 20H1 builds of Windows 10 (via Windows Latest).DTS:X is an object-based spatial surround sound standard, and the DTS:X Ultra. Download Spatial Sound Card: A full version game for Windows‚ by NEW AUDIO TECHNOLOGY Spatial Sound Card is a full version software only available for Windows, being part of the category Games and has been created by NEW AUDIO TECHNOLOGY.
Yes. It is recommended that your PC is updated to Windows 10 version 10.0.18362.380 or later. You can confirm and/or update your current Windows 10 version by opening Settings and selecting Update & Security, or by typing System Information into the taskbar.
Is there a minimum XBOX version requirement?
Yes. It is recommended that your XBOX is updated to OS version Xbox June 2020 Update or later. You can confirm your current version by looking in the XBOX Settings menu and selecting System | Console info.
What is Microsoft Spatial Sound?
Microsoft Spatial sound is Microsoft's platform-level solution for spatial sound support on Xbox and Windows, enabling both surround and elevation (above or below the listener) audio cues.
Spatial sound can be leveraged by Windows desktop (Win32) apps as well as Universal Windows Platform (UWP) apps on both Windows and Xbox One.
The spatial sound APIs allow developers to create audio objects that emit audio from positions in 3D space.
What is DTS Sound Unbound?
DTS Sound Unbound is an application and one-stop shop for essential audio solutions from DTS like DTS Headphone:X.
DTS Headphone:X leverages Microsoft Spatial sound, enabling the most believable, 3D audio experience for games. Immersion through DTS Headphone:X means in the sonic landscape, stationary and moving sounds can be heard from above, below or around the listener. Sounds pass around the listener with amazing externalization and accurate localization. PC and XBOX users can download the DTS Sound Unbound app via the Microsoft Store application on their PC or console.
DTS audio solutions are available for a free trial period and in-app purchase.
What technologies are available for purchase via the DTS Sound Unbound application?
DTS Headphone:X is a spatial audio renderer built to support the rigorous needs of gamers. A multi-platform solution designed for PC and XBOX, DTS Headphone:X works on PC, Xbox Console, to bring your gaming experience to the next level that only highly accurate 3D audio can do. Environments are richer and more immersive, and enemies of all kinds are easier to locate. DTS Headphone:X works with any pair of headphones and comes bundled with DTS:X. Visit our website for more information: https://dts.com/headphonex
DTS:X is the latest and best audio decoder from DTS, connecting the listener to a world of content and enabling a fully immersive, object-based audio experience for DTS-encoded content stored locally or streamed to a device. Can be purchased separately or bundled as part of the DTS Headphone:X in-app purchase. Visit our website for more information: https://dts.com/dtsx
The DTS:X in-app purchase is only available on the PC platform.
Please note that at this time our focus for DTS encoded content is for headphones and multi-channel speakers that are directly connected to the sound card on the PC.
List of games that support Microsoft Spatial sound
Gears 5
Borderlands 3
Call of Duty Modern Warfare
Forza Horizon 4
Shadow of the Tomb Raider
Assassin's Creed Origins
For Honor
Final Fantasy XV
Resident Evil 2
Metro Exodus
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FAQ | DTS:X for Home Theater on Xbox
What is DTS:X for Home Theater?
DTS:X is a next-generation, immersive audio format from DTS that brings three-dimensional, cinema-quality sound to your home theater system. Select DTS:X for Home Theater on your Xbox One S, Xbox One X, Xbox Series S, or Xbox Series X and download the free DTS Sound Unbound application to get started. Connect your Xbox to a DTS:X sound bar, or upgrade to a multi-channel DTS:X home theater receiver with speakers all around you, and rediscover what it means to be immersed in your entertainment.
How do I get DTS:X for Home Theater on my Xbox?
DTS:X for Home Theater is a free upgrade on Xbox One S, Xbox One X, Xbox Series S, and Xbox Series X. First, connect your Xbox to your DTS:X sound bar or multi-channel home theater receiver. Then, install the DTS Sound Unbound application from the Microsoft Store on your Xbox to get started. Once installed, select DTS:X for Home Theater as your bitstream format in Xbox system audio settings. You're ready to go!
Do I need to pay for DTS:X for Home Theater?
No. DTS:X for Home Theater is a free upgrade on Xbox One S, Xbox One X, Xbox Series S, and Xbox Series X. Simply install the DTS Sound Unbound application from the Microsoft Store on your Xbox to get started. Once installed, DTS Sound Unbound unlocks the DTS:X for Home Theater setting in your Xbox system audio bitstream settings.
How do I turn on DTS:X for Home Theater?
On your Xbox, navigate to [Settings > General > Volume & audio output] and select [Bitstream out] as your [HDMI audio] preference. Then, under [Bitstream format], select [DTS:X for Home Theater]. If selecting DTS:X for Home Theater for the first time, you will be prompted to download and install the free DTS Sound Unbound application. Once installed, DTS:X for Home Theater is ready to go! Don't forget to verify that your sound bar or home theater receiver also supports DTS:X. Contact your sound bar or home theater receiver manufacturer for details.
How do I know if my home theater system supports DTS:X?
To verify whether or not your home theater system supports DTS:X, check the product packaging or included product manuals for the DTS:X logo. If you're still not sure, contact the manufacturer of your sound bar or home theater receiver and ask if your particular model supports DTS:X. Finally, be sure to install the latest available firmware on your sound bar or home theater receiver for the most up-to-date features and compatibility.
Why don't I hear sound from my Xbox when DTS:X for Home Theater is selected?
First, confirm that you've selected the HDMI input on your home theater system into which your Xbox is connected. Next, play a game and turn up the volume on your home theater system. If you're still not hearing any audio, a firmware update may be required. Please contact your sound bar or home theater receiver manufacturer for assistance. Alternatively, many sound bars and home theater receivers can connect wirelessly to the internet and receive firmware updates.
I've connected the Xbox directly to my TV with HDMI. Can I still use DTS:X for Home Theater?
DTS:X is a lossless audio bitstream technology that requires a high-bandwidth connection between your television and home theater system. With that in mind, only televisions supporting eARC (enhanced Audio Return Channel) over HDMI are compatible with DTS:X. Additionally, your sound bar or home theater receiver must also support eARC over HDMI. Using a high-bandwidth HDMI cable, connect your home theater system to your television ensuring that both ends are connected to the HDMI input labeled eARC. Once connected, ensure that your television is set to output audio over eARC. If additional assistance is required, please contact your television manufacturer.
Why isn't sound coming from all of my speakers?
DTS:X for Home Theater delivers audio in its original channel configuration from the Xbox to your sound bar or multi-channel home theater system. If the source material, such as a movie, was encoded without audio in the height speakers, your height speakers will remain silent during playback.
Why isn't my DTS Gaming Headphone unlocking DTS Headphone:X?
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Gaming headphones that integrate DTS Headphone:X v2.0 or PC products that integrate DTS:X Ultra will automatically license these DTS Headphone:X and DTS:X products that support Microsoft Spatial sound.
A gaming headphone may have DTS Headphone:X v2.0 integrated in their core audio driver for Windows 10, but may not be a compatible audio device for the Microsoft Spatial sound framework. In this case, the ability to set DTS Headphone:X in the Microsoft Spatial sound menu or the DTS Sound Unbound application will be restricted.
Gaming headphones and PC products that integrate DTS Headphone:X (not 'v2.0') will require the additional in-app purchase to unlock DTS audio for Microsoft Spatial sound.
At the Microsoft level, a USB audio device supported on PC may not be a recognized USB audio device on the XBOX console, and vice versa. Therefore, the gaming headphone OEM that has integrated DTS Headphone:X version 2 for PC may not be recognized, and license DTS Headphone:X, via the DTS Sound Unbound application (and vice versa).
What countries or regions have access to DTS Sound Unbound?
DTS Sound Unbound is available in all countries and regions where the Microsoft Store is available.
How do I install DTS Sound Unbound on my PC?
There are two ways to install DTS Sound Unbound:
1. Click on the following link to go directly to the DTS Sound Unbound product page in the Microsoft store: https://www.microsoft.com/store/apps/9PJ0NKL8MCSJ
2. Select DTS Sound Unbound from the Spatial sound settings from the taskbar. This will bring you directly to the Microsoft Store page.
• Right-click on the speaker icon in the taskbar
• Select 'Spatial Sound'
• Select 'DTS Sound Unbound'
How do I install DTS Sound Unbound on my XBOX?
To install DTS Sound Unbound on your XBOX, please follow these steps:
- Launch the Microsoft Store app from your XBOX home page or the 'My games & apps' screen.
- Select the Search tile.
- Using the on-screen keyboard, type 'dts' and select the DTS Sound Unbound application tile from the results.
How do I know DTS:X and DTS Headphone:X are working?
First you need to check if the technologies are licensed. From the DTS Sound Unbound homepage, check the left side logos for DTS Headphone:X and DTS:X. The text '✓ Licensed' should appear underneath the logo if that technology is licensed.
From the DTS Sound Unbound homepage, click on either of the top right or left logos for the two technologies. You will access the in-app technology page which contains a short description, and a video that will demo the technology.
You can also click on the 'Settings' link part of the DTS Headphone:X section on the DTS Sound Unbound homepage, then select 'Explore Spatial Sound'. By dragging the dot you will experience live the technology' capabilities.
On how many devices can DTS Sound Unbound be installed?
Up to 10 devices.
Is DTS Sound Unbound available on PC?
DTS Sound Unbound is available on any Windows 10 PC running version 10.0.18362.380 or higher.
On the taskbar, search for 'system information' to discover the Windows OS version number running on the device.
Is DTS Sound Unbound available on the Xbox?
DTS Sound Unbound is available on the XBOX running a recommended minimum OS version of Xbox June 2020 Update.
Will DTS Sound Unbound work on Windows 7?
This application requires a Windows 10 build 10.0.18362.380 or higher.
Does DTS Sound Unbound come pre-installed on Microsoft Windows or XBOX?
DTS Sound Unbound does not come pre-installed on a Windows 10 PC or the XBOX console. The Sound Unbound application is downloaded from the Microsoft Store.
If bundled as part of DTS:X Ultra for PC, it can be pre-installed as part of the build, depending on the manufacturer. Check the manufacturer website for additional information.
Is HDMI supported for DTS content?
At this time our focus for DTS encoded content is for headphones and multi-channel speakers that are directly connected to the sound card on the PC. HDMI and home theater uses are on our roadmap where we are actively working with Microsoft to bring this feature to our DTS community.
How do I enable DTS Headphone:X?
If you downloaded DTS Sound Unbound as part of a gaming headphone or a PC purchase, DTS Headphone:X will be automatically enabled once you install and run the DTS Sound Unbound application.
If you have installed the DTS Sound Unbound application as an add-on, DTS Headphone:X is enabled by selecting 'Try/Buy DTS Headphone:X' from within the application.
On the Windows 10 PC, you can confirm DTS Headphone:X is enabled by right-clicking on the speaker icon in the taskbar, select Spatial sound, and selecting DTS Headphone:X.
On the XBOX console, you can confirm DTS Headphone:X is selected by opening the XBOX Settings menu, selecting General | Volume & audio output, then selecting DTS Headphone:X from the Headset format menu.
How do I enable the DTS:X decoder?
DTS:X is enabled by selecting 'Try/Buy DTS:X' within the Sound Unbound application. Once purchased, or trial started, there are no additional steps to enable the DTS:X decoder. It is up to the media playback application to take advantage of Windows decoders; such as Microsoft Movies & TV application.
The DTS:X in-app purchase is only available on the PC platform.
What is the difference between the DTS Headphone:X and DTS:X Ultra spatial sound settings?
DTS Headphone:X and DTS:X Ultra share the same core spatial audio engine. DTS Headphone:X audio processing is applied once a headphone is connected. This allows the users to select value-added features like alternative headphone-specific tunings from the extensive DTS library of headphones.
DTS:X Ultra is applied to the device' loudspeakers (not headphones) and includes dedicated speaker tuning to optimize the sound.
Note: DTS:X Ultra is only for Windows 10 PCs.
How do I change my Microsoft Spatial Sound Settings to select DTS spatial audio rendering?
On a Windows 10 PC, to change the spatial sound settings to DTS Headphone:X (or DTS:X Ultra):
1. Right-click on the speaker icon in the taskbar
2. Click on Spatial Sound
3. Select DTS Headphone:X (or DTS:X Ultra, for playback over internal loudspeakers)
On the XBOX console, to change the spatial sound settings to DTS Headphone:X
- Open the XBOX Settings menu
- Select General | Volume & audio output,
- Select DTS Headphone:X from the Headset format menu.
Does DTS Headphone:X work with all headphones?
DTS Headphone:X enables immersive audio playback over any pair of headphones.
DTS maintains a database of 500+ headphones with custom tunings to optimize the listening experience, preserving accurate sound externalization and precise localization of audio objects.
I have a gaming headset that already has DTS Headphone:X included. Will DTS Sound Unbound work with my existing gaming headphone?
Gaming headphones that integrate DTS Headphone:X v.2.0 in their core audio solution are designed to unlock DTS Headphone:X for Microsoft Spatial sound. However, a gaming headphone may have DTS Headphone:X v2.0 integrated in their core audio driver for Windows 10, but may not be a compatible audio device for the Microsoft Spatial sound framework. In this case, the ability to set DTS Headphone:X in the Microsoft Spatial sound menu or the DTS Sound Unbound application will be restricted.
When plugging in a supported gaming headset, DTS Headphone:X will be selected automatically for Microsoft Spatial sound. Continue to use the manufacturer's preferences panel to customize the listening experience as desired.
What content can I playback with the DTS:X decoder?
The DTS:X decoder available via Sound Unbound is the DTS immersive audio decoder, designed to playback any DTS-encoded content, whether stored locally or streamed to a PC.
Due to compatibility issues, not all MKV files with DTS encoded audio will playback properly in Windows movies and TV applications.
What languages are currently supported?
At launch, English, Chinese, Spanish, and German are supported. Additional languages will be added over time.
How much does the DTS:X decoder cost?
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On Windows 10 PC installations, the DTS:X decoder can be purchased directly within the DTS Sound Unbound application. The current pricing can be found on the product page: https://www.microsoft.com/store/apps/9PJ0NKL8MCSJ, or within the application's main homepage.
How much does DTS Headphone:X Cost?
DTS Headphone:X can be purchased directly within the DTS Sound Unbound application. The current pricing can be found on the product page: https://www.microsoft.com/store/apps/9PJ0NKL8MCSJ, or within the application's main homepage.
On Windows 10 PC installations, purchasing DTS Headphone:X includes the DTS:X decoder.
3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener.[1]
3-D audio (processing) is the spatial domain convolution of sound waves using Head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space. It allows trickery of the brain using the ears and auditory nerves, pretending to place different sounds in different 3-D locations upon hearing the sounds, even though the sounds may just be produced from just 2 speakers (dissimilar to surround sound).
Complete 3D positional audio[edit]
Using head-related transfer functions and reverberation, the changes of sound on its way from the source (including reflections from walls and floors) to the listener's ear can be simulated. These effects include localization of sound sources behind, above and below the listener.
Some 3D technologies also convert binaural recordings to stereo recordings. MorrowSoundTrue3D converts binaural, stereo, 5.1 and other formats to 8.1 single and multiple zone 3D sound experiences in realtime.
3D Positional Audio effects emerged in the 1990s in PC and Game Consoles.
3D audio techniques have also been incorporated in music and video-game style music video arts. The Audioscape research project, provides musicians with a real-time 3D audiovisual content authoring and rendering environment, suitable for live performance applications.
A site with animations and theory of a system using HRTF's to create 3D Audio: ISVR Virtual Acoustics.
True representation of the elevation level for 3D loudspeaker reproduction become possible by the Ambisonics and wave field synthesis (WFS) principle, MorrowSound True3D and A&G 3D-EST.
3-D audio presentations[edit]
Some amusement parks have created attractions based around the principles of 3-D audio. One example is Sounds Dangerous! at Disney's Hollywood Studios at the Walt Disney World Resort in Florida. Guests wear special earphones as they watch a short film starring comedian Drew Carey. At a point in the film, the screen goes dark while a 3-D audio sound-track immerses the guests in the ongoing story. To ensure that the effect is heard properly, the earphone covers are color-coded to indicate how they should be worn. This is not a generated effect but a binaural recording.
MorrowSoundTrue3D soundscapes include Torino Winter Olympics, ProFootball Hall of Fame, Great Lakes Children's Museum, NokiaWorld 2008 Barcelona, Denver Museum Nature and Science Gates Planetarium, New York Historical Society, Copenhagen International Theatre, Gallery Rachel Haferkamp Köln, Muu Gallery Helsinki, New Sounds New York, ZHDK Zurich, OKKO Design Stockholm, BAFTA Awards London, Collection of Diana Zlotnick Studio City, CA, as well as Ecsite, AAM, ASTC and IPS conventions. These range from single 8.1 to 64.3 True3D installations, some interactive.
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Nick Cave's novel The Death of Bunny Munro was recorded in audiobook format using 3D audio.
The song 'Propeller Seeds' by English artist Imogen Heap was recorded using 3D audio.
There has been developments in using 3D audio for DJ performances including the world's first Dolby Atmos event on 23rd Jan 2016 held at Ministry of Sound, London. The event was a showcase of a 3D audio DJ set performed by Hospital Records owner Tony Colman aka London Elektricity.
Other investigations included the Jago 3D Sound project which is looking at using Ambisonics combined with STEM music containers created and released by Native Instruments in 2015 for 3D nightclub sets.
See also[edit]
References[edit]
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- ^'PERCEPTION OF SOUND SOURCE DIRECTION'.